Company: Kabam
Year: 2011-2012
About: I was the Lead Artist on Kabam’s first sci-fi title, a tower defense game on Facebook called Edgeworld. The style of this game was gritty and realistic, something that really pushed me to try something different as an artist. The subject matter (guns, robots, computers, etc) was also out of my comfort zone, but I ended up having a blast on the project.






