All posts in inspiration

Just caught this in a NY Times article about “How to Be Funny.”

How to Draw Funny Pictures By Brad Bird, creator of “The Incredibles”

Because animation is a relatively complicated process, and because it is not spontaneous, it is often mischaracterized as purely mechanical. In reality, and at its best, the art of character animation exists somewhere between silent comedy and dance. Its success depends on finding a physical expression that is recognizable yet beyond what occurs in real life.

Fred Astaire had unusually large hands and learned how to use them in a way that made his dance more dynamic; he’d fold his hands for most of a routine, then flash them out for accents at key points. Their sudden increase in size made those moves pop in a way that other dancers couldn’t match. Animators use tricks like this all the time in ways that the audience never sees but always feels. Bugs Bunny, imitating the conductor Leopold Stokowski in concert, will violently raise his arms in onetwelfth of a second (two frames of film). Every part of his body will be rock-still — save for Bugs’s quivering hand.

It is impossible for a living being to do this, but not for Bugs. He is truly Stokowski, more Stokowski than Stokowski was himself, because Bugs is the impression of Stokowski: his power, his arrogance, his supreme control over his musicians, perfectly boiled down to its essence. We laugh because it is completely unreal and utterly truthful in the same moment.

As I read on, I noticed this all-too-true tidbit from writer Patton Oswalt:

“Lately I’ve been doing punch-up on computer-animated films, but the trick with doing punch-up on these movies is that unlike the live-action script, which hasn’t been filmed yet, the computer-animated film is usually 80 percent complete by the time we see it. And when I say 80 percent complete, I mean, “We’ve spent $120 million on this, so we really can’t change anything.”

“Uh, well then,” you’ll ask, through a mouthful of takeout Chinese, “what exactly do you want us to do?”

“What we need is for you guys to come up with funny off-screen voices yelling funny things over the unfunny action.”

I didn’t know you could make comedies that way! This is comforting news. Can I take old super-8 footage of a kid’s birthday party, where none of the other kids showed up? And he’s sitting at the kitchen table, and he’s got his little birthday hat on, and a lonely little cake, and he’s crying, and just when you’re about to kill yourself from the pathos, someone offscreen yells:

“I just fell on my fanny in some butterscotch!”

Wow, you’ll think, suddenly cheerful. Someone I can’t see, or will ever see, just fell into some butterscotch and is now talking about it out loud the way no one does or has, ever!

Did I mention there’s lunch? “

For those of you who are unfamiliar with the name, Syd Mead is a futurist and concept designer whose work has appeared in films like Bladerunner, Aliens, and Tron to name just a few. Last week he was in Rochester for a presentation at RIT. I made the trek out for the evening and was glad that I did. Though Mead is now entering his 70′s, the man is still very active in the industry today and has a lot of useful stories and bits of information to share. What I was truly amazed by was his futurist concepts that he did while he was working at Ford in the 1950′s. Somehow he was able to sit around all day creating these wild concepts for vehicles far in the future…I have a feeling that today that position no longer exists. (And not just because Ford is slowly going down the tubes.) Some of Mead’s designs from 50 years ago have become a reality; notably one that functioned much like a Segway. Not that any normal person really uses a Segway. (Which makes me wonder how willing people will be to adapt to new modes of transportation.)


Mead discussed some of his work on Bladerunner, which really sounds like a great project to have worked on. Though it was hampered by budget constraints and Ridley Scott being fired at one point in production, it remains as a high point in sci-fi movie history. You know how sometimes you’ll look at sci-fi concepts and not really understand what half the stuff is? Well Mead revealed that that is just part of the job. He will often throw some shapes together that have just the bare elements of a recognizable setting or object, but with plenty of extra features and dials and shapes to create a futuristic feeling. He showed one concept from Bladerunner of a bathroom in the future. You could tell that it was a bathroom because of the sink and the toilet-like device, (as well as the size of the room) but beyond that you’d be hard pressed to find anything else you’d recognize from a bathroom of today.

He also pointed out another concept (this one from a videogame) that had the classic ultra-detailed overly complex sci-fi look to it. He explained that in the future things would obviously be simpler and many tasks will be accomplished unseen (nanotechnology I assume), but for films and games people expect to see circuitry and pipes and wires and all that schmutz all over the place. To some degree I appreciate that classic look of “run-down and dirty sci-fi future,” but at the same time I think it has been overdone and doesn’t really reflect the way the future will probably be. (Whose to say, but as I mentioned before, there will probably be nanorobots that clean the streets and hopefully pollution will be eliminated.)


The only problem I found with Mead’s work is that it still looks the same today as it did in the 1950′s. His vision of the future has not developed as rapidly as technology has developed, but his rendering skills still blow me away. Mead recently released a series of DVD’s with the Gnomon workshop, as well as publishing a few books from his own publishing company. I picked up the latest one, “Sentury,” and got it signed by him. (Oh and I yanked these works from the net, thanks to whoever posted them.)

To celebrate the release the new Platinum Edition (or is it 50th Anniversary Edition?) of Disney’s “Lady and the Tramp” I’ve decided to scan in and upload some beautiful illustrations from a Tramp storybook I’ve had lying around. I picked the book up for 50 cents at a tag sale, which was still a good deal for a first edition (1955) regardless of the fact that it’s falling apart. The art is spotty in the book – some illustrations are completely off model and uninspired while others are obviously by talented artists. (I only included the best ones.) Look at the way the rain scenes are rendered! Very nice. The cheap Disney storybooks released nowadays make me die inside. (Also, this book is long out of print and nobody’s making any money off these pictures…please don’t sue me for posting these.)

(front cover)






(back cover)


I also have a first edition Bambi storybook that has some amazing art in it…maybe I’ll get around to posting that some day.

So I’m surfing around Bill Peet’s website and I find these old designs for the Disney short, “Susie the Little Blue Coupe.” I’ve yet to see the short, but these designs look uncannily like Pixar’s character designs for CARS. See for yourself:


Bill Peet’s car designs

Pixar’s car designs

I duno. I guess there’s only so many ways to design cars, but I feel like Bill Peet must have had a pretty strong influence…wouldn’t be surprised if they had pulled some of his drawings from that handy Disney archive. Visit Bill Peet’s site for more pictures from “Susie.”

More amazing old illustration! This time it’s “Little Toot,” by Hardie Gramatky. Toot is the story of a lost little tugboat. (update: so I’m sitting here reading ‘The Illusion of Life’ all weekend and what do I see? A little picture of a tugboat. And I think – hey, that’s like that book…then I read the caption and it turns out Gramatky was a Disney animator.)

“When animator Hardie Gramatky left the Studio and moved to New York his apartment window looked out on the tuboats on the East River. Almost immediately he found a character like those he had animated. He called it Little Toot, sold the story to Walt, then went on to write book after popular book about the adventures of the youthful tugboat.” – Illusion of Life, pg. 503

So that explains the amazing color and personality in these paintings. Looking for more 1950′s-era illustration? Check out the Flickr group The Retro Kid, started by Ward Jenkins. Retro Kid features illustration from all sorts of thigns from the mid 20th century – album covers, toy packaging, food labels, etc. Also check out Vintage Children’s Books, another Flickr group with hundreds of awesome pictures focused solely on books.

Now for the illys!


P.S. Has anyone figured out an easy way to download lots of pictures at once from Flickr? It’s such a pain to click on each thumbnail for the larger version, right click, save, etc…Let me know if you have!

I was home this weekend and sorting through some old books when I came across one of my favorites – “Alice in Wonderland” illustrated by someone named “Maraja.” I finally did a little research and found that the illustrator’s full name was Libico Maraja. His work is absolutely stunning. (I seem to be on an Alice kick lately.) These are my favorite Alice illustrations next to Arthur Rackham’s…I like Maraja’s paintings even more than Mary Blair’s beautiful work on the Disney version. My “research” lead me to this site, dedicated to Maraja’s work, with many pictures on display as well. Only problem is that the English version doesn’t seem to be up and running – any Italians care to enlighten me on this incredible artist’s life and work? I think there may have been an animation section on that site as well…would love to know what sort of work he did for films.

I found this edition for a couple bucks at a tag sale about ten years ago. Here are some of my favorite illustrations for you to enjoy:





The publishing info. for this edition is as follows:

“Made and printed in Italy by Fratelli Fabbri Editori, via Abbedessee 40, Milano. For the publishers Grosset & Dunlap, Inc., 1107 Broadway, New York 10, N.Y.

So I was out and about today and decided to stop at this sketchy flea market thing known as “Super Flea.” I have never seen so many mullets and large quantities of questionable goods…except for maybe the flea market down in Niceville, FL. (But at least that was kinda indoors, this was just a parking lot.) There was one guy who had all these old trading cards…not baseball cards but actual fun old trading cards from the 80′s. He had Dark Crystal cards (I already own the full set of those) and I got a pack of Gremlins 2 cards and one of Frazetta artwork. He had Harry and the Hendersons cards! Who knew they made those? But the real treat I found for a dollar was an Alice and Wonderland children’s book/record. I haven’t had a chance to listen to the record, but I will when I go home this weekend maybe. (Usually they’re awful though.) The artwork in the book is actually pretty decent though! So I thought I would post a few of my favorite illustrations here, as this is obviously out of print and hopefully no one will sue me for doing so. No artist is listed anywhere in the book. (Disney has a nice way of not crediting many of their workers.)



The colors on this two page spread! And the composition! Very nice.

That last illustration there is very interesting because it features a character NOT in the film, the Jabberwock. Does anyone know if that was an original design for the film that was never used or maybe cut out? Its eyes are totally freakin’ me out.

For more kid’s records with full audio and artwork, check out the wonderful Kiddie Records Weekly.

Volunteers

Here’s another one for the Reporter. On volunteering. I like the
UPA-ness of the lower left hand guy.